Murphy Christiansen posted an update 3 months, 2 weeks ago
Regardless of whether you play games on your own smartphone or not, you might have heard of the favorite MMO game called Clash of Clans. Designed for iOS and Android, Clash of Clans is one of the longest running, most popular game for smartphones. Initially released in USA and Canada this year, Clash of Clans is played by numerous active users worldwide. So, just how did they become quite popular amid a large number of available games with this saturated market of smartphone apps?
The main element to their success is user satisfaction. The action is completely satisfying to play. And it’s not merely the great ratings it from critics during its launch, yet it’s also the options boasting it offered its players.
The overall game can be took part in both single player and multiplayer mode. And there is a key point to notice. Unlike other games around, the bingo isn’t devoted to one part only. It simultaneously supports both single player and multiplayer. You can choose to never play one of the two gameplay modes. This gives users flexibility and choice. Something people always want, even if playing a MMO game. In case you do not know, MMO identifies Massive Multiplayer Online, which is the kind of game Clash of Clans is.
You could have heard about Dota 2? It’s a worldwide sensation for gamers. It is so big that all year billion dollar tournaments are held, termed as e-sports. But Clash of Clans is bound to your smartphones only. But it is an enormous game. The creators in the game, Supercell, generate millions of dollars in cash just out of this game, although it’s actually a free-to-play game.
So, if it’s a free-to-play game, what makes it make huge amounts of money? The reply is flexibility. The game gives users the flexibility to experience it totally free, a big a paid option, which isn’t mandatory. If you wish to get ahead in the game, you can purchase in game currency, known as ‘gems’. These ‘gems’ behave as boosts.
Another key point to think about is simplicity. Once you start playing, you will notice how simple the interface is. It is simple to subscribe to the overall game. Although almost anything is self-explanatory, you’ll find tutorials that will help you through. This gives players the ease of use they need to get comfortable with the overall game. Once you’re settled in, you actively go on playing the game. That’s simply the formula to cooking an addictive game – concentrate on what your consumers need and make things simple. Well, at least, it helped them and others.
Issues feels uncanny how large a simple mobile app may be, and exactly how much revenue it may pull to acquire the developers. Consider other popular apps like Angry Birds and Talking Tom, they feature something fun, easy and user-friendly. Comparable to what we should just have discussed. They all have something in keeping, they’ve designed a product that’s suitable for an effective, nothing too complicated.
That is certainly how Clash of Clans sticks out business MMO games available. It’s correct, they advertise a great deal, but it’s actually the intuitive gameplay that keeps players returning to it.
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